Marvel Rivals’ first-month revenue estimated at $136 million

It’s been a month since the global launch of Marvel Rivals, a hero shooter made by Chinese tech giant NetEase Games. According to new estimates, the game appears to be an immense success.

GameLook did a deep dive into the revenues:
↳ Steam exceeds 400 million yuan ($54.5 million)
↳ PlayStation 5 follows with over 200 million yuan ($27.2 million)
↳ Xbox Series X|S is estimated at around 20 million yuan ($2.7 million)
↳ Marvel Rivals is also available through a dedicated client on PC (outside of Steam and EGS), so GameLook believes that its first-month revenue globally (excluding China) is close to $100 million
↳ Including the Chinese-specific client operated by NetEase, the total might be about 1 billion yuan ($136.4 million)

Marvel Rivals has been off to a strong start, having peaked at over 480k concurrent players on Steam at launch. This made it the fourth biggest release of 2024 by peak CCU. What’s even more impressive is that the game continues to retain an active audience, with its daily peaks ranging between 380k and 440k CCU.

(source: http://www.gamelook.com.cn/2025/01/562110)


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